The what…
I was reading a forum post on Guru about the implementation of dungeon tokens asking whether or not players liked this system. My intentions in Guildwars 2, is to go back to basics. I really liked grinding out things that I wanted but don’t really “have” to have. I understand the authors point but totally disagree…
Trading won’t work…
While I don’t mind the occasional BoE being sold/traded, I believe that most of these items unless put on a ridiculously low drop rate become under valued and almost common. The value of a piece of armor or a weapon directly relates to the availability of said item. When you allow trading, you open a door to flood the market with items that are otherwise sought after.
Dungeon tokens were put in the game to give players a reason to go into a certain dungeons at any level to gain access to certain armor sets. This stimulates players to play with each other and removes the level gap with level scaling. If there were no reason to go into a dungeon why would anyone do them?
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